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Computer Games Development, BSc, University of Wales Trinity Saint David

the United Kingdom

University of Wales Trinity Saint David

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About Computer Games Development, BSc - at University of Wales Trinity Saint David

Course Overview

The course focuses on designing, implementing, testing and maintenance of high quality computer games. The student will focus on acquiring and using the expertise required by a professional programmer to create solutions to large and complex problems. The expertise and skills you develop from engineering computer games as part of a team is highly regarded by employers.

Key Features

This British Computer Society (BCS) accredited degree scheme is designed to produce suitably equipped graduates to work in the rapidly expanding computer games and software development industries within the UK. The programme includes the traditional concepts, principles and techniques of computer games development and computer science but applies these within the context of engineering large and complex software systems.

Through our industrial links we have also developed a program structure to provide students with the latest skills along with an appreciation of the demands of industry. Not only does this course contribute fully to the academic requirements for graduates to register for the status of Chartered IT Professional (CITP), it also gives graduates a head start on the road to Chartered Engineer status as the BCS also accredits the course for partial fulfilment of the academic requirements for Chartered Engineer status (CEng).

Applicants to this programme are numerate and logically-minded, and it is likely that they will have previously studied engineering, science, maths or physics. Such students will seek more specialised, games programming and software engineering skills. It is expected that the typical student would be familiar with, and engaged in, electronic games.

They would learn in-depth, a range of programming concepts, languages & software development techniques to develop sophisticated and complex programs. Graduates would seek positions as Junior Programmer, Lead Programmer, Engine/Tools Programmer, Graphics/Special Effects/Rendering Programmer, Audio Programmer/Engineer, Artificial Intelligence Programmer, Networking/Multiplayer, Networking Programmer, Mobile Games Programmer, Physics Programmer, Software Engineer, Software Developer, etc.

Modules

Year 1 modules - MComp/BSc/HND/HNC

  • Academic and Employability Skills (10 credits)
  • Computational Thinking (10 credits)
  • Computer Architecture (10 credits)
  • Games, Physics and Maths (10 credits)
  • Introduction to Games Programming (10 credits)
  • Information Engineering (20 credits)
  • Introduction to Programming (20 credits)
  • Maths for Software Development (20 credits)
  • Modelling, Rendering and Lighting Theory (10 credits)

Year 2 modules - MComp/BSc/HND

  • Agent AI (10 credits)
  • Enterprise and Innovation (10 credits)
  • Games Content Engineering (20 credits)
  • Games Programming and Graphics (30 credits)
  • Indie Game Development (20 credits)
  • Software Engineering Principles (20 credits)
  • Research Methods (10 credits)

Year 3 modules - MComp/BSc

  • Major Project (40 credits)
  • Advanced Graphics (20 credits)
  • Network Multiplayer Games (20 credits)
  • Advanced AI and Machine Learning (20 credits)
  • Optional module (20 credits)

Year 4 modules - MComp

Integrated Masters: MComp Computer Games Development is a four-year fully-funded undergraduate programme, leading to a Masters-level qualification.

You would be expected to join employers on a fast track to management by learning specialist skills in:

  • Artificial Intelligence for Games & VFX (20 credits)
  • GPU Shader Development (20 credits)
  • Visual Simulation (20 credits)
  • Group Project (60 credits)

Professional Accreditations

Successful completion of the Programme offers the eligibility for registration by the British Computer Society (BCS) of Chartered IT Professional (CITP) full status.

Successful completion of the Programme offers the eligibility for registration by the BCS of partial Chartered Engineering (partial CEng) status.

Course Tutor(s)

  • Dr Kemi Ademoye
  • Tim Bashford
  • Andrew Baker
  • Dr Carlene Campbell
  • Gareth Jones
  • Michael Dacey
  • Gordon Dickers
  • Associate Prof Stephen James Hole
  • Beverley Holland
  • Dr Glenn L. Jenkins
  • Sue Maw
  • Dr Kapilan Radhakrishnan
  • Dr Nicola J. Whitehead
  • James Williams

Assessment

The School of Applied Computing aims to produce graduates that help shape the future of software engineering. The course content is contemporary and shaped for employability through close links with local and national employers.

Students are assessed through a combination of worksheets, practicals, presentations, projects and examinations. Module assessment is often by assignment, or assignment and examination. The final mark for some modules may include one or more pieces of course work set and completed during the module. Project work is assessed by written report and presentation

Students are encouraged to use our links with Software Alliance Wales and Go Wales to work on commercial schemes for their Major Project module. Go Wales provides the opportunity of paid work placements with local businesses.

Career Opportunities

Our graduates have excellent employment prospects in the computing, teaching, lecturing and ICT industry, as well as in other areas of the economy. Recent statistics show that the vast majority are following their chosen career paths within six months of graduating.

Graduates would seek positions as Junior Programmer, Lead Programmer, Engine/Tools Programmer, Graphics/Special Effects/Rendering Programmer, Audio Programmer/Engineer, Artificial Intelligence Programmer, Networking/Multiplayer, Networking Programmer, Mobile Games Programmer, Physics Programmer, Software Engineer, Software Developer, etc.

Here are some profiles of graduates from this programme and where they are now:

  • James Simonson
  • Sion Williams

Further Information


Related Courses

  • Software Engineering
  • Web Development

Additional Costs

It is possible to complete this programme of study without any additional costs.

Students may wish to purchase materials for modules, such as major project but this is not a requirement and will have no bearing on the final grade.

Entry requirements

Entry Criteria

MComp Computer Games Development - UCAS CODE: 58WX

120 UCAS tariff points (previously 300) to include two B grades at A-Level/AVCE; or
BTEC National Diploma grades Merit, Merit, Pass; or
BTEC National Certificate grades Distinction, Merit; or
NVQ Level 3 - Pass

Subjects at Advanced Level should include Computing, Maths, Science, Electronics or similar.
GCSE Maths Level 4 (previously C) or above is required.

BSc Computer Games Development - UCAS CODE: H674

104 UCAS tariff points (previously 260) to include two C grades at A-Level/AVCE; or
BTEC National Diploma grades Merit, Pass, Pass; or
BTEC National Certificate grades Merit, Merit; or
NVQ Level 3 - Pass

Subjects at Advanced Level should include ICT, Computing, Maths, Physics or similar.
GCSE Maths Level 4 (previously C) or above is required.

HND Computer Games Development - UCAS CODE: 7Y32

48 UCAS tariff points (previously 120) to include a C grade at A-Level/AVCE; or
BTEC National Diploma/Certificate/Award - Pass; or
NVQ Level 3 - Pass.

Subjects at Advanced Level should include Maths, ICT, Physics or similar.
GCSE Maths Level 4 (previously C) or above is preferred.

HNC Computer Games Development

40 UCAS tariff points (previously 100)

Grades are important; however, our offers are not solely based on academic results. We are interested in creative people that demonstrate a strong commitment to their chosen subject area and therefore we welcome applications from individuals from a wide range of backgrounds. To assess student suitability for their chosen course we normally arrange interviews for all applicants at which your skills, achievements and life experience will be considered as well as your qualifications.

Typical International Baccalaureate Offer:

Please contact the Admissions Tutor for more information.

Other:

Applications from those offering alternative qualifications are welcome. Please contact the Admissions Tutor for more information.

Foundation Year in STEM (environmental stream) - UCAS CODE: HR3U

Also available as a four year programme (including foundation year)

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