This course encourages students to experiment in both traditional and non-traditional animated fiction strategies and to explore non-fiction animation. There will be no limitation to the animation techniques you can employ and you should possess a high degree of practical ability and technical competence within animation and your proposed project area.
Students are supported by staff input through a series of design activities, and tutorials during the initial modules that are designed to identify an area of interest that can then be fully explored. The formal presentation of this initial research activity and the conclusions drawn, form the basis of the 'statement of intent' document. Both the practical and theoretical elements will be assessed both during, and at the end of, each module.
Students work on individual projects and there is also the opportunity to work in groups on ‘live’ projects for real companies. In industry animation is essentially a group activity and this group work prepares students for their future career.