This degree provides a firm foundation in the fascinating field of game engineering.
At a Glance
UCAS Institution Name and Code
A Level: AAB-ABB/AAC
IB: 34-35 points
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You study a broad curriculum in your first two years, developing knowledge in different aspects of computing science, and gaining skills in problem solving, program design and implementation.
In your third year, you move onto specialist topics in game engineering, developing skills and knowledge for your future career.
Your modules focus on the design, development and implementation of software that drives computer games, and include:
- gaming simulations
- computer game development
Highlights of this degree
About Game EngineeringAbout Game Engineering
Our degrees in Game Engineering focus on the design, development and implementation of software that drives computer games (rather than the artistic element of games development).
They enable you to design, develop and implement computer graphics software and applications on a variety of architectures including games consoles, graphic workstations and advanced 3D reality environments.
They also allow you to exploit such software and hardware in entertainment, engineering, design and scientific visualisation.
The North East of England is a hub for games development, making it an exciting place to kick-start your career in the industry.
Professional accreditationProfessional accreditation
We have a policy of seeking British Computer Society (BCS) accreditation for all of our degrees. BCS is the chartered institute for IT.
Studying a BCS-accredited degree provides the foundation for professional membership of the BCS on graduation and is the first step to becoming a chartered IT professional.
Our existing degrees are already accredited and we apply for accreditation for all new degrees.
Students who choose to undertake a study abroad exchange as part of their degree do not meet the requirements for BCS accreditation.
Quality and rankingQuality and ranking
We rank in the top 20 UK universities for Computer Science in The Times and Sunday Times University Guide 2016.
We are ranked 9th overall in the UK for research (Research Excellence Framework 2014).
Flexible degree structureFlexible degree structure
You might not be sure which area of computing science you want to specialise in yet. Don't worry. At Newcastle, all Computing Science students study the same modules for the first two years, before specialising in the later years.
This gives you time to explore the subject and decide which area you want to specialise in. It also means you can transfer between our degrees up to the end of second year (although transfer from a BSc to an MComp is dependent on your academic performance).
Our MComp degrees involve an additional year of advanced study during which you follow Master's-level modules from one of our MSc programmes. This provides you with a deeper level of knowledge that some employers will look for when recruiting.
If you are unsure whether to apply for a BSc or an MComp, please contact us for more information.
Facilities and support
You will be part of the School of Computing Science, based in Claremont Tower in the heart of Newcastle's city-centre campus.
All of our students enjoy access to specialist IT facilities to support their studies including:
- over 300 dedicated PCs running Linux and Windows
- an immersive virtual reality suite
- motion capture facilities
- 3D printing facilities
You'll be supported by a personal tutor throughout your degree