Taught principally through a studio environment that is seamlessly underpinned and informed by lectures and workshops, the over-arching ambition of the programme is to create graduates with artistic flair, and who are technically skilled and grounded in the demands of the professional role of the architect.
The learning and teaching environment is progressively informed by research in pedagogy in the creative field. While teaching the curriculum, the programme also develops less tangible skills in students, such as communication, presentation and self-motivation; a key ambition is to create independent thinkers, adept at resolving problems with creativity and originality.
A broad educational experience is offered within which students can develop diverse rigorous and creative approaches to design issues that explore and test appropriate resolutions in relation to contemporary and anticipated contextual issues.
Design projects form the backbone of the core teaching strategy. These projects are seen as primers to a divergent creative and critical thought process: they are characterised by individual interpretation and interest of the subjects that encourage imaginative solutions through discursive studio forums.
As you progress through the degree, the design projects gradually become larger in scale, more complex and ambitious in their intentions and integrative in their nature. At degree level, predominantly, the city of Liverpool is used as a contextual laboratory to test concepts that have a local flavour with global implications.
The aim is to develop graduate skills and knowledge such that they become autonomous thinkers who are capable of analysing, visualising and testing potential solutions to increasingly complex spatial and social issues within an increasingly holistic global scenario.