Our BSc (Hons) Games Technology course allows you to apply your technical skills and creativity within the growing computer games industry and beyond.
We like slick, first-person shooters but we also like ‘serious games’ – we’re interested in how games technology can be used for rehabilitation and therapy, training and education, as well as how it can inform other creative disciplines such as film and architecture.
You can be at the forefront of new gaming technology through this course, founded on the principle of User-Centred Design (UCD). You’ll learn how to consider users throughout each stage of the game design and development process.
This ethos differs from other design approaches, explicitly setting out to design outcomes for how users can, want or need to play and interact with games. You’ll learn how to establish and refine requirements through investigative methods, including ethnographic study, contextual inquiry, prototyping and usability testing.
Our Games Technology course sits alongside the established and highly regarded BA (Hons) Games Arts course – this provides you with extra opportunities to collaborate with your peers on Games Arts through linked projects that mirror industry team development.
The computer games industry requires individuals with a high level of practical skills, technical knowledge and experience, and our BSc Games Technology degree creates graduates who go above and beyond.
Career routes are plentiful in the computer games industry, which is growing at a record pace – with London and the South East hosting 48% of the UK gaming industry, our Farnham campus is ideally located at the centre of this exciting industry.
This course has changed it's title for 2019 entry, to find out more about the 2018 course please see the BSc (Hons) Computer Games Technology course page.