This masters degree will:
- provide an academic grounding to prepare you for the profession of learning technologist
- offer specialist knowledge of designing, developing and evaluating learning systems
- give you a sound foundation for a research degree in the subject.
This masters degree provides the opportunity to:
- be taught by senior academics from the London Knowledge Lab, a multidisciplinary research centre of the IOE and Birkbeck
- access a programme with a distinctive twin focus on the computer science and the learning theory that together underpin the optimal use of learning technologies.
People from a computing or education background as well as those already working in the learning technologies area. There are two routes: one for those without significant prior experience of computing, and another for those with significant prior experience of computing, including prior experience with using an object-oriented programming language.
Entry requirementsA first degree (minimum 2:2) or postgraduate degree in computing or education, or in another subject provided it includes significant computing or education content, or equivalent professional experience.
How are you assessed?By a combination of coursework assignments and written examinations (depending on the modules you choose), plus either an 8,000-word to 12,000-word report on an implementation project and related technical appendices, or an 18,000-word to 22,000-word dissertation.
AttendanceFace-to-face evening sessions.
How to applyThis is a Birkbeck, University of London programme taught jointly with the Institute of Education.
For an application form, and more information including fees, please visit the MSc Learning Technologies entry on the Birkbeck website.
If you have questions about the application process, please email the programme team at Birkbeck msclt@dcs.bbk.ac.uk, or telephone +44 (0)20 7631 6722.
Core topics- Pedagogy, Adaptivity and Technology
- Research Methods in Learning Technologies
- Introduction to Software Development (for entrants with little computing background)
- Learning and Teaching with Technologies
- Technologies for Mobile and Ubiquitous Learning
- Object-Oriented Design and Programming
- Intelligent Technologies and Component-Based Software Development