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BSc (Hons) in Computer Games Development, BSc (Hons)

Asia Pacific University of Technology & Innovation (APU), Malaysia

Asia Pacific University of Technology & Innovation (APU)

Study options for this course

The award How you will study Study duration Course start Domestic course fees International course fees
BSc (Hons)Full-time3 yearsMay, September, NovemberMYR 78300 per totalUSD 18890 per total

About BSc (Hons) in Computer Games Development, BSc (Hons) - at Asia Pacific University of Technology & Innovation (APU)

This programme is specifically designed to provide:

  • Knowledge, skills, and abilities required by a technical professional in the field of computer games.
  • The ability to critically evaluate the design, logic, and implementation of computer games.
  • Facility with advanced techniques for computer graphics and 3D digital animation.

Subjects:

Year 1

  • Fundamentals of Software Development
  • Introduction to Management
  • Mathematical Concepts for Computing
  • System Analysis & Design
  • Computer Games Design: Documentation
  • Computer Games Level Design
  • Introduction to Graphics & Basic 3D Applications
  • Introduction to Scripting for 3D Applications
  • Introduction to C Programming
  • Introduction to Object Oriented Programming

Year 2

  • Creativity & Innovation
  • Professional & Enterprise Development
  • Research Methods For Computing and Technology
  • Analogue Games
  • Basic 3D Computer Character Modelling
  • Believable Models for Games & Virtual Reality
  • Computer Games Design: High Concept and Preproduction
  • Computer Games Design: Production and Testing
  • Computer Graphics
  • Games Engines
  • Imaging & Special Effects
  • Mathematics for Computer Graphics
  • Programming Concepts in C++

Year 3

  • Innovation Management and New Product Development
  • Project Management
  • 3D Computer Graphics
  • Advanced 3D Character Modelling and Animation
  • Audio For Computer Games
  • Computer Games Development Project
  • HCI and Usability
  • Investigations in Computer Games Development
  • Multimedia Techniques For Animation, Games & Film Effects
  • Programming Techniques for Animation & Computer Games
  • MMOG Services & Communities
  • Mobile Multimedia & Gaming
  • Experimental Gameplay
  • HCI and Usability

Entry requirements

  • 2 Principal Passes at STPM level and with 4 Credit Passes at SPM including Mathematics; or
  • 2 Passes with at ‘A’ Levels and with a Credit Pass at ‘O’ Levels / GCSE including Mathematics; or
  • The APIIT/APU Foundation or equivalent with CGPA of 2.0 and Credit in Mathematics at SPM/O-Level; or
  • 5 Grade B's in UEC including Mathematics; or
  • Canadian Pre-University (CPU) with minimum average of 50%; or
  • Australian Matriculation (AUSMAT) with minimum average of 60%; or
  • South Australian Matriculation Certificate (SAM) with minimum of 60%; or
  • International Baccalaureate with minimum 24 marks;
  • Victorian Certificate of Education with minimum average of 50%;
  • Ontario Secondary School Diploma with minimum average of 50%; or
  • A qualification that APU accepts as equivalent to the above.

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