About Music and Sound for Experimental Gaming, Short Course - at Catalyst - Institute for Creative Arts and Technology
Learn how to create music and sound for experimental games in this intensive four-week short course. This year's theme, City Dwellers, invites you to inhabit and transform urban worlds-where the boundary between game, installation, and film begins to blur.
Rather than building a game from scratch, you'll start with existing materials-visual, structural, conceptual-and remix them into something personal. Every element can be a point of entry: a texture, a sound, a stretch of grass, the rules of physics. What matters is how you bend these ready-made parts into a space that carries your signature.
Your project might take the form of a playable world, an ambient experience, or a story that's meant to be watched more than played. Whether you're new to interactive audio or expanding an existing practice, you'll work alongside artists and practitioners to develop portfolio-ready work grounded in experimentation and collaboration.
You'll explore how to make sound compelling - not just as high-quality assets, but as something audiences want to engage with. Through urban theory, sound walks, narrative design, and character development, you'll learn how sound connects to story and creates meaning. Working with adaptive systems, musical environments, and game engines as compositional tools, you'll build experiences where people care about what they're hearing.
The course culminates in a public exhibition at Catalyst's Funkhaus facilities, featuring screenings, installations, and presentations. Your work will be professionally showcased and documented, giving you high-quality material for portfolios, applications, and future opportunities - whether you're pursuing further studies, seeking commissions and collaborations, or taking the next step in your practice.
Learn more about Music and Sound for Experimental Gaming, Short Course - at Catalyst - Institute for Creative Arts and Technology
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