Esports Coaching and Performance (Distance Learning) (BSc (Hons))

University of Portsmouth the United Kingdom

For more information about Esports Coaching and Performance (Distance Learning) at University of Portsmouth, please visit the webpage using the button above.

The award
BSc (Hons)

How long you will study
3 - 4 Years

Domestic course fees
find out

How you will study
full-time, distance

Course starts
September

International course fees
find out

All study options

About Esports Coaching and Performance (Distance Learning) at University of Portsmouth

Overview

Do you love the thrill and challenge of video gaming? Are you keen to turn your gaming skills into a rewarding career in the rapidly emerging esports industry?

This first-of-its-kind BSc (Hons) in Esports Coaching and Performance distance learning course is for you. Designed and delivered in partnership with IFoEC Ltd – the training partner of the International Federation of Esports Coaches – it's an essential next step if you want to set yourself apart as an esports coach.

You'll:

  • Use theory, research and practical experience to understand how esports coaching helps players achieve peak gaming performance, across different games, platforms and levels of play
  • Be taught by lecturers with esports coaching experience and links to the industry
  • Learn how to work with individual gamers, shotcallers, stacks and multi-player teams, and run an esports coaching organisation of your own
  • Receive student membership to the International Federation of Esports Coaches with access to events, mentoring and its online community, helping you build a professional network and get involved in esports research
  • Get experience on a work-based learning placement in the esports sector

You'll also have the chance to do a sandwich year working in an established esports organisation, setting up your own esports business, or studying esports performance overseas.

When you graduate, you'll be ready to make an impact in the pro gaming world as a professional esports coach, within competitive organisations, with league developers, as a freelance coach or consultant, or by running your own teams.

What you'll experience

On this course, you'll:

  • Gain in-depth knowledge and understanding of coaching and performance in esports that will set you apart in the industry
  • Build learning and development experiences across genres, including MOBA, FPS and strategy games
  • Develop your communication and leadership skills, essential for an esports coach
  • Put what you learn into practice using our ties to competitive and non-competitive esports organisations
  • Become a student member of the International Federation of Esports Coaches, with the opportunity to build an esports industry network and take part in esports research projects
  • Support coaches and others responsible for creating esports performance environments, contributing to the growth of the industry, allowing for more diversity and inclusion, and raising the bar for performance
  • Be able to pursue specialist qualifications that match your career aspirations in areas such as safeguarding children, learning disability awareness and autism awareness
  • Be eligible to earn the International Federation of Esports Coaches Level 5 Award qualification once you graduate

Work experience and career planning

This course includes a core work-based learning module. You'll complete 20 hours of work experience across a range of industry sectors related to esports performance, with direct mentorship from academic members of staff.

Our Careers and Employability service can also help you find relevant work experience during your course.

We can help you find the coaching roles, placements, internships and voluntary roles that will help you to kick-start your ideal career and complement what you’ll be learning on the course.

After you leave the University, you can get help, advice and support for up to 5 years as you advance in your career.

What you'll study
Each module on this course is worth a certain number of credits.

In each year, you need to study modules worth a total of 120 credits. For example, four modules worth 20 credits and one module worth 40 credits.

Year 1
Core modules
Introduction to Esports
Foundations of Esports Coaching
Introduction to Sport and Exercise Psychology
There are no optional modules in this year.

Year 2
Core modules
Esports Performance
Principles of Skill Acquisition
Psychology of Sport and Exercise
Applied Esports Coaching
Preparing Research, Innovation or Enterprise Projects
Work-Based Learning
There are no optional modules in this year.

Year 3
Core modules
Project
Applied Skill Acquisition
Professional Practice in Sports Psychology
Strategic Esports Development
Professional Development
There are no optional modules in this year.

Teaching

Teaching and associated resources will be delivered via live video conferencing tools, video hosting platforms and e-learning platforms.

Our teaching staff have academic and professional experience in esports, research and higher education. Many course lecturers have worked directly with esports teams in coaching and support staff roles. Examples of professional memberships include:

  • British Association of Sport and Exercise Science
  • British Psychological Society
  • The Health and Care Professions Council
  • Chartered Institute for the Management of Sport and Physical Activity
  • The International Federation of Esports Coaches

You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a Web connection.

How you're assessed

You'll be assessed through:

  • Practical assessments
  • Client reports
  • Video submissions
  • Blogs
  • Infographics
  • Essays
  • Portfolios
  • Presentations

You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.

You can get feedback on all practice and formal assessments so you can improve in the future.

Careers and opportunities

Just like traditional sports coaches, esports coaches help players refine and improve their gaming skills and performance for esports tournaments, leagues and events, many of which command major global audiences.

Multi-player teams or individual gamers compete either online or in local-area-network competitions across an array of amateur and professional levels and esports game titles. Esport coaches enable them to play to their best.

Esports is a rapidly expanding sector – the British Esports Association reports that the global market will be worth nearly $2billion by 2022.

Study options for this course

  • The award How you will study How long you will study Course starts Domestic course fees International course fees
  • The awardBSc (Hons)How you will studyFull-time, DistanceHow long you will study3 - 4 years
    Course startsSeptemberDomestic course fees find outInternational course fees find out

Entry requirements

  • 112–128 points to include a minimum of 2 A levels, or equivalent (calculate your UCAS points).

English language requirements

  • English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.

Don't meet the entry requirements?

Consider a Foundation or Pathway course at University of Portsmouth to prepare for your chosen course:

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