Digital Arts (by Research) (MSc)

University of Kent the United Kingdom

For more information about Digital Arts (by Research) at University of Kent, please visit the webpage using the button above.

The award
MSc

How long you will study
12 Months

Domestic course fees
find out

How you will study
full-time

Course starts
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International course fees
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All study options

About Digital Arts (by Research) at University of Kent

Location: Canterbury


The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies, successfully combining modern engineering and technology with the exciting field of digital media. The Intelligent Interaction group has interests in many areas of interactive multimedia, digital film, 3D visualisation and animation.

Our one year MSc by Research in Digital Arts is an internationally recognised advanced postgraduate research degree, providing an ideal foundation for advanced skills and knowledge. Traditional MSc degrees primarily contain taught modules, whilst an MSc by Research is heavily research or practice-based and you learn through hands-on projects. 

Whereas a taught Masters develops expertise in existing subject knowledge, an MSc by Research places more emphasis on research and practical expertise and is project-based, rather than module-based. An MSc by Research can focus on individual research skills, providing a strong foundation to build on for students considering a doctoral degree (PhD).  Alternatively, our MSc by Research can be done via a practice-based approach, which is more oriented toward the industry.  It is well structured with clearly defined tasks to be completed, which will eventually lead to the final dissertation.  

There is particular strength in web design and development, including e-commerce, e-learning, e-health; and the group has substantial experience in interaction design (e.g. usability and accessibility), social computing (e.g. social networking, computer mediated communication), mobile technology (e.g. smart wearable devices, immersive technologies (e.g. virtual and augmented reality) and video games. In the area of time-based media, the group has substantial interest in digital film capture and editing, and manipulation on to fully animated 3D modelling techniques as used in games and feature films.

Example topics for MSc by Research in Digital Arts

  • Design of Virtual Reality Experience for Cultural Heritage Sites
  • Investigation of Digital Sculpture Creation for People with Dementia
  • Display and Performance of Creative Media in Public Space
  • Video Game Sensing for Cognitive Function Assessment

Knowledge and understanding

Intellectual Skills

Subject-specific skills

Transferable skills

Study options for this course

  • The award How you will study How long you will study Course starts Domestic course fees International course fees
  • The awardMScHow you will studyFull-timeHow long you will study12 months
    Course starts find outDomestic course fees find outInternational course fees find out

Notes about fees for this course

Full Time UK/EU: TBC EUR | Full Time Overseas: TBC EUR | Part Time UK/EU: TBC EUR | Part Time Overseas: N/A

Entry requirements for this course

Contact University of Kent to find course entry requirements.

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