Our programmes are taught by leading researchers who are experts in their fields. The School of Computing at Kent is home to several authors of leading textbooks, a National Teaching Fellow, an IET (Institute of Engineering and Technology) Fellow and two Association of Computer Machinery (ACM) award-winning scientists. Kent was awarded gold, the highest rating, in the UK Government’s Teaching Excellence Framework*.
Our degree programme
Business and commerce rely heavily on information systems, especially now e-commerce is widespread. This degree provides a balance of business and information technology and responds to industry needs, enhancing your employment prospects.
You study a combination of computing and business-oriented modules. You learn to use current technology in communications, databases and web publishing, to analyse business problems and develop effective solutions.
In your first year, you learn how to program in an object-oriented language. In your second and final years, you further develop your programming skills and can specialise in an area of particular interest to you.
We also offer modules that allow you to gain practical experience. On our Kent IT Consultancy option, you learn how to become an IT consultant, providing computing support to local businesses while earning credits towards your degree.LocationPLEASE NOTE - this degree will start in Medway in September 2020 and move to Canterbury in September 2021.
Year in industry
Over half our students choose to take a year in industry after the second year of the programme. This gives you work experience, a salary and the possibility of a job with the same company after graduation. For details, see Business Information Technology with a Year in Industry.
Apart from core learning towards your degree, we provide access to a wealth of other activities such as entrepreneurship (including business start-up opportunities), community engagement, public lectures, participation in short research projects and assistance in obtaining summer placements.
The School of Computing also hosts events that you are welcome to attend. These include our successful seminar programme where guest speakers from academia and industry discuss current developments in the field.
Our programmes are informed by a stakeholder panel of industry experts who give feedback on the skills that employers require from a modern workforce.
Our two dedicated placement co-ordinators help students obtain and benefit from high-quality work placements. Previous year in industry participants have worked with leading companies such as BAE Systems, Citigroup and The Walt Disney Company. Many return to their final year with the security of an employment offer – testament to the high esteem in which our graduates are held by industry.
We also have a dedicated Employability Coordinator who is the first point of contact for students and employers. *The University of Kent's Statement of Findings can be found here.Teaching
Within the School of Computing are authors of widely used textbooks, a National Teaching Fellow and Association of Computer Machinery (ACM) Award-winning scientists. Programmes are taught by leading researchers who are experts in their fields.
Teaching is based on lectures, with practical classes and seminars, but we are also introducing more innovative ways of teaching, such as virtual learning environments and work-based tuition. Work includes group projects, case studies and computer simulations, with a large-scale project of your own choice in the final year.
Each stage comprises eight modules. Most modules run for a single 12-week term. Each module has two lectures and one to two hours of classes, making 14 formal contact hours per week and eight hours of 'homework club' drop-in sessions each term.
We provide excellent support for you throughout your time at Kent. This includes access to web-based information systems, podcasts and web forums for students who can benefit from extra help. We use innovative teaching methodologies, including BlueJ and LEGO© Mindstorms for teaching Java programming.
Our staff have written internationally acclaimed textbooks for learning programming, which have been translated into eight languages and are used worldwide. A member of staff has received the SIGCSE Award for Outstanding Contribution to Computer Science Education. The award is made by ACM, the world's largest educational and scientific computing society.
Assessment is by a combination of coursework and end-of-year examination and details are shown in the module outlines on the web. Project modules are assessed wholly by coursework.
The marks from stage one do not go towards your final degree grade, but you must pass to continue to stage two.
Most stage two modules are assessed by coursework and end-of-year examination. Marks from stage two count towards your degree result.
Most stage three modules are assessed by a combination of coursework and end-of-year examination. Projects are assessed by your contribution to the final project, the final report, and oral presentation and viva examination. Marks from stage three count towards your degree result.
Percentage of the course assessed by coursework
In stage three your project counts for 25% of the year's marks.
Knowledge and understanding
You gain knowledge and understanding of:
- hardware: the major functional components of a computer system
- software: programming languages and practice, tools and packages, computer applications, structuring of data and information
- communications and interaction: basic computer communication network concepts
- communication between computers and people, the control and operation of computers
- practice: problem identification and analysis, design development, testing and evaluation
- organisations: their environment and their management, including people, operations, finance, marketing and organisational strategy
- social science concepts and theories and the ability to apply them to business and management contexts.
You gain the following intellectual abilities:
- an understanding of the modelling and design of computer-based systems in a way that demonstrates comprehension of the trade-off involved in design choices
- communication: present rational and reasoned arguments to a range of audiences
- identify and analyse criteria and specifications appropriate to specific problems and plan strategies for their solution
- analyse the extent to which a computer-based system meets the criteria defined for its current use and future development
- deploy appropriate theory practices and tools for the specification, design, implementation and evaluation of computer-based systems
- professional responsibility: recognise and be guided by the professional, economic, social, environmental, moral and ethical issues involved in the sustainable exploitation of computer technology
- demonstrate a basic analytical ability and its relevance to everyday life
- critically evaluate arguments and evidence
- analyse and draw reasoned conclusions concerning structured, and unstructured, problems.
You gain subject-specific skills in the following:
- design and implementation: specifying, designing and implementing computer-based systems
- evaluation: evaluating systems in terms of general quality attributes and possible trade offs presented within the given problem
- information management: applying the principles of effective management, organisation and retrieval skills to information of various kinds
- tools: deploying effectively the tools used for the construction and documentation of software, with particular emphasis on understanding the whole process involved in using computers to solve practical problems
- identifying, formulating and solving business/decision-making problems using appropriate qualitative and quantitative tools
- creating, evaluating and assessing options, in a range of business situations, applying concepts and knowledge appropriately
- communicating effectively, orally and in writing, about business issues.
You gain transferable skills in the following:
- communication: making succinct presentations to a range of audiences about technical problems and their solutions
- IT: knowledge of information retrieval skills (including the use of browsers, search engines and catalogues) and effective use of general IT facilities
- numeracy: understanding and presenting cases involving a quantitative dimension
- self-management: managing your own learning and development including time management and organisational skills.
The programme aims to:
- meet the needs of those contemplating a career involving a significant element of computing and those motivated by intellectual interests in applied computing and business administration
- provide a sound knowledge and systematic understanding of the principles of business information technology
- teach skills that will be of lasting value in a constantly changing field
- offer a range of modules covering the foundations of business IT
- enable students to study in depth selected areas of applied computing and/or business administration
- provide teaching informed by current research and scholarship which requires students to engage with aspects of work at the frontiers of knowledge
- develop general critical, analytical and problem-solving skills that can be applied in a wide range of different business, computing and other settings.